Adobe has finally did it. Flash on the iPhone. Flash won’t be available in the “traditional” way, as a browser plugin, because this would allow users to bypass the Apple Store when delivering application for the iPhone, as one could simply browse the web and play flash games instead of downloading (and pay for) them via the Apple Store.
But still, will be a major blast for Apple, as there are thousands of Flash/Flex developers out there that will start writing apps for the iPhone. And since ActionScript is much easier to learn than Objective C, a lot of newcomers will take up Flex in order to code for the iPhone, thus increasing the number of iPhone developers. Adobe also scored some major points with this move, as, let’s face it, we won’t be hearing of “Sliverlight on the iPhone” any time soon.
A+ for Adobe and Apple
PS: I hope they will resume work on the Flex Builder for Linux, which now seems deserted. as its “latest release” was in August 2008.